Ergo is a framework for concurrent programming based on promise pipelining. It could help to avoid callback hell in complex asynchronous task
To run the example project, clone the repo, and run pod install
from the Example directory first.
- Swift 5.0 or higher (or 5.3 when using Swift Package Manager)
- iOS 10 or higher
- macOS 10.10 or higher
- tvOS 10 or higher
Ergo is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'Ergo', '~> 1.4.0'
- Add it using XCode menu File > Swift Package > Add Package Dependency
- Add https://github.com/hainayanda/Ergo.git as Swift Package URL
- Set rules at version, with Up to Next Major option and put 1.4.0 as its version
- Click next and wait
Add as your target dependency in Package.swift
dependencies: [
.package(url: "https://github.com/hainayanda/Ergo.git", .upToNextMajor(from: "1.4.0"))
]
Use it in your target as Ergo
.target(
name: "MyModule",
dependencies: ["Ergo"]
)
Nayanda Haberty, hainayanda@outlook.com
Impose is available under the MIT license. See the LICENSE file for more info.
Ergo utilize the Thenable
protocol which is implemented in the Promise
class that acts as a proxy for the concurrent task. To create a concurrent task in Promise, just call the runPromise
global method with any task you want to run:
runPromise {
print("I'm running in the DispatchQueue.global(qos: .background)")
}
you can pass DispatchQueue
to run on those queue:
runPromise(on: .main) {
print("I'm running in the DispatchQueue.main")
}
Promise
designed to be chainable with other Promise
. To chain it, simply call then
after each Promise
:
runPromise {
print("I'm running in the DispatchQueue.global(qos: .background)")
}.then {
print("I'm running on the same DispatchQueue as previous")
}.then(on: .main) {
print("I'm running in the DispatchQueue.main")
}
You can chain it as much as you need. All of the chaining Promise
will be released from the chain after it's finished doing its task.
You can also pass a value from one Promise
to another so it could be used there:
runPromise {
return "from first promise"
}.then { fromPrevious -> String in
print(fromPrevious)
return "from second promise"
}.then(on: .main) { fromPrevious in
print(fromPrevious)
}
Promise
can be handled by multiple Thenable
. All you need to do is just call as much Thenable
as you need after the particular Promise
:
let myPromise = runPromise {
return Bool.random()
}
myPromise.then { result in
guard result else { return }
print("this run when true")
}
myPromise.then { result in
guard !result else { return }
print("this run when false")
}
Promise
closure is throwable by default. You could always throw an error in the Promise
closure to stop next Thenable
to be executed
runPromise {
print("no error here")
}.then {
throw MyError()
}.then(on: .main) {
print("this line will not be executed because previous closure throw an error")
}
You can add error handler closure after then to catch the error and do something with it:
runPromise {
print("no error here")
}.then {
throw MyError()
}.handle {
print($0)
print("this line will executed with error throwed")
}.then(on: .main) {
print("this line will not be executed because previous closure throw an error")
}.handle {
print($0)
print("this line will executed with previous error throwed")
}
The error throws from Promise
will always passed into all of its child Promise
Promise
have finally block which will always be executed regarding error or not the previous Promise
is. It will produce another promise which will called after finally is executed:
runPromise {
print("no error here")
}.then {
throw MyError()
}.then(on: .main) {
print("this line will not be executed because previous closure throw an error")
}.finally { result, error in
print("this line be executed. Result will be nil and error will be MyError")
}.then {
print("this line will be executed after finally block finished")
}.finally { result, error in
print("this line always be executed after all promise is done")
}
You can add a timeout to your promise that will automatically throw error if the task is not finished after the given timeout:
runPromise(timeout: 1) {
doLongTask()
}.then {
print("task is run for less than 1 second")
}.handle {
print("task is run for more than 1 second")
}
Promise
can be dropped by calling the drop
method. It will then emit an error and skip the current task if not finished yet.
You can always pass custom errors when dropping so it will emit that error instead of the default one.
let promise = runPromise {
print("will be dropped")
}
promise.drop()
Keep in mind that this will only drop the current Promise
. finally
block and handle
block will still be called:
let promise = runPromise {
print("will not be dropped")
}.then {
print("will be dropped")
}.handle { error in
print("will still be executed")
}.finally { result, error in
print("will still be executed")
}
promise.drop()
You can continue then with new promise. Use thenContinue
instead of then
, then return a Promise
:
runPromise {
// do something
}.thenContinue {
return somethingThatReturnAPromise()
}.then {
print("will executed after promise from somethingThatReturnAPromise() is finished"
}
You can combine up to 3 Promise
to be a single Promise
of Tuple
as a Result:
let firstPromise = runPromise {
return "from first Promise"
}
let secondPromise = runPromise {
return "from second Promise"
}
waitPromises(from: firstPromise, secondPromise).then { result in
// will print "from first Promise, from second Promise"
print("\(result.1),\(result.2)")
}
Since waitPromises
actually just return back a Promise
of Tuple
, you can always treat it as regular Promise
You can always check the Promise
status using its object. its have some properties you can check:
currentValue
which is the latest result from the task, will be nil if the task is not finished yeterror
which is the latest error from the task, will be nil if the task did not emit an error yetpromiseQueue
which is the promise DispatchQueue that run the taskisCompleted
will be true if the task is complete or emitting an errorisError
will be true the task emitting error
let promise = runPromise {
print("I'm running in the DispatchQueue.global(qos: .background)")
}.then {
print("I'm running on the same DispatchQueue as previous")
}
print(promise.isCompleted)
Swift introduce new functionality which is async. Ergo can be used with new async too. To create a Promise
from async method, use global asyncAwaitPromise
:
asyncAwaitPromise {
await myAsyncFunction()
}.then { result in
print(result)
}
In case you want to treat Promise
as async, just use result
property from Promise
:
let asyncResult = try await myPromise.result
It will return the result after finished and throwing error if error is hapens.
You can always convert Task
to Promise
too:
let promiseFromTask = myTask.asPromise()
or Promise
to Task
:
let taskFromPromise = myPromise.asTask()
Keep in mind that all of async functionality just available on macOS 10.15, iOS 13.0, watchOS 6.0 and tvOS 13.0
Sometimes the task you want to convert to Promise is already an asynchronous task. In this case, you can use asyncPromise
instead of runPromise
:
asyncPromise(on: .main) { consumer in
doSomethingAsync { result, error in
if let error = error {
consumer.reject(error)
} else if let result = result {
consumer.resolve(result)
}
}
}.then { result in
print(result)
}.handle { error in
print(error)
}
It will emit an error if done
param is getting a nil result, or an error other than nil. If the result is not nil, it will run the next Promise
task
The result of the asyncPromise
is Promise
, so you can always treat it as a regular Promise
You can run animation using ChainAnimator
which can be chain like Promise
:
UIView.chainAnimate(withDuration 0.2)
.animation {
view.alpha = 0.5
}.chain(withDuration: 0.2) {
view.alpha = 1
}.animate()
It will run animation from the first one and proceed to the next one after the last one is finished. You can chain as much animation as you need.
The result of animate is Promise
of Bool
. the Bool
result will be true if all of the animation is succeed:
UIView.chainAnimate(withDuration 0.2)
.animation {
view.alpha = 0.5
}.chain(withDuration: 0.2) {
view.alpha = 1
}.animate()
.then { succeed in
print(succeed)
}
Since the result is regular Promise
, you can always treat it as regular Promise
You know how, just clone and do pull request