NetworkImage

6.0.0

Asynchronous image loading in SwiftUI
gonzalezreal/NetworkImage

What's New

NetworkImage 6.0.0

2023-09-09T17:32:23Z

What's Changed

Full Changelog: 5.0.0...6.0.0

NetworkImage

CI

NetworkImage is a Swift package that provides image downloading, caching, and displaying for your SwiftUI apps. It leverages the foundation URLCache and NSCache, providing persistent and in-memory caches.

Explore the companion demo project to discover its capabilities.

Minimum requirements

You can use NetworkImage on the following platforms:

  • macOS 11.0+
  • iOS 14.0+
  • tvOS 14.0+
  • watchOS 7.0+

Usage

A network image downloads and displays an image from a given URL; the download is asynchronous, and the result is cached both in disk and memory.

The simplest way of creating a NetworkImage view is to pass the image URL to the init(url:scale:) initializer.

NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200"))
  .frame(width: 300, height: 200)

To manipulate the loaded image, use the content parameter.

NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200")) { image in
  image
    .resizable()
    .scaledToFill()
    .blur(radius: 4)
}
.frame(width: 150, height: 150)
.clipped()

The view displays a standard placeholder that fills the available space until the image loads. You can specify a custom placeholder by using the placeholder parameter.

NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200")) { image in
  image
    .resizable()
    .scaledToFill()
} placeholder: {
  ZStack {
    Color.secondary.opacity(0.25)
    Image(systemName: "photo.fill")
      .imageScale(.large)
      .blendMode(.overlay)
  }
}
.frame(width: 150, height: 150)
.clipped()

To have more control over the image loading process, use the init(url:scale:transaction:content) initializer, which takes a content closure that receives a NetworkImageState to indicate the state of the loading operation.

NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200")) { state in
  switch state {
  case .empty:
    ProgressView()
  case .success(let image, let idealSize):
    image
      .resizable()
      .scaledToFill()
  case .failure:
    Image(systemName: "photo.fill")
      .imageScale(.large)
      .blendMode(.overlay)
  }
}
.frame(width: 150, height: 150)
.background(Color.secondary.opacity(0.25))
.clipped()

Installation

Adding NetworkImage to a Swift package

To use NetworkImage in a Swift Package Manager project, add the following line to the dependencies in your Package.swift file:

.package(url: "https://github.com/gonzalezreal/NetworkImage", from: "6.0.0")

Include "NetworkImage" as a dependency for your executable target:

.target(name: "<target>", dependencies: [
  .product(name: "NetworkImage", package: "NetworkImage")
]),

Finally, add import NetworkImage to your source code.

Adding NetworkImage to an Xcode project

  1. From the File menu, select Add Packages…
  2. Enter https://github.com/gonzalezreal/NetworkImage into the Search or Enter Package URL search field
  3. Link NetworkImage to your application target

Description

  • Swift Tools 5.7.0
View More Packages from this Author

Dependencies

  • None
Last updated: Thu Dec 05 2024 05:34:27 GMT-1000 (Hawaii-Aleutian Standard Time)