RxDataSources-Texture

1.3.0

ASTable and ASCollection Data Sources for RxSwift (Texture)
OhKanghoon/RxDataSources-Texture

What's New

v1.3.0

2020-07-17T10:45:29Z
  • Let's Texture 3.0 (#21)

Swift Build Status Version License Platform

Usage

  1. Turn your data into an Observable sequence
  2. Bind the data to the tableNode / collectionNode using :
  • rx.items(dataSource:protocol<RxASTableDataSourceType, ASTableDataSource>)
let dataSource = RxASTableSectionedReloadDataSource<SectionModel<String, Int>>(
    configureCellBlock: { (_, _, _, num) in
        return {
            let cell = ASTextCellNode()
            cell.text = "\(num)"
            return cell
        }
})

Observable.just([SectionModel(model: "title", items: [1, 2, 3])])
    .bind(to: tableNode.rx.items(dataSource: dataSource))
    .disposed(by: disposeBag)

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Requirements

Installation

RxDataSources-Texture is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'RxDataSources-Texture', '~> 1.3'

Development

$ make project
$ open RxDataSources-Texture.xcworkspace

Author

OhKanghoon, ggaa96@naver.com

License

RxDataSources-Texture is available under the MIT license. See the LICENSE file for more info.

Description

  • Swift Tools 5.1.0
View More Packages from this Author

Dependencies

Last updated: Tue Nov 08 2022 02:08:51 GMT-0500 (GMT-05:00)