SoundpipeAudioKit

5.4.0

C-based instruments and effects for AudioKit
AudioKit/SoundpipeAudioKit

What's New

Version 5.4

2022-04-19T19:30:42Z

Soundpipe AudioKit

Build Status License Platform Reviewed by Hound Twitter Follow

This extension to AudioKit has the majority of old versions of AudioKit's DSP including oscillators, physical models, filters, reverbs and more.

Examples

See the AudioKit Cookbook for examples.

Installation in Xcode 13

You can AudioKit and any of the other AudioKit libraries using Collections

  1. Select File -> Add Packages...
  2. Click the + icon on the bottom left of the Collections sidebar on the left.
  3. Choose Add Swift Package Collection from the pop-up menu.
  4. In the Add Package Collection dialog box, enter https://swiftpackageindex.com/AudioKit/collection.json as the URL and click the "Load" button.
  5. It will warn you that the collection is not signed, but it is fine, click "Add Unsigned Collection".
  6. Now you can add any of the AudioKit Swift Packages you need and read about what they do, right from within Xcode.

Targets

Name Description Language
SoundpipeAudioKit API for using Soundpipe-powered Audio Units Swift
CSoundpipeAudioKit Audio Units for the Soundpipe DSP Objective-C++
Soundpipe Low-level DSP for oscillators, physical models, and effects C

Generators / Instruments

Effects / Filters

Description

  • Swift Tools 5.3.0
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Dependencies

Last updated: Sun Apr 21 2024 17:42:22 GMT-0900 (Hawaii-Aleutian Daylight Time)