Package containing easy implamentation of Finite State Machine using Combine
To start using, all you need is to defeine enums with States and Events, and define Transitions.
[ ] Improved logging control
enum TestEvents: EventProtocol {
case event1, event2
}
enum TestStates: StateProtocol {
case initial, step1, step2, step1Alt, finish
}
let stateMachine = StateMachine<TestEvents, TestStates>(with: .initial)
let transition = StateMachineTransition<TestEvents, TestStates>(event: .event1, from: .initial, to: .finish)
try? stateMachine.append(transition: transition)
stateMachine.transitionQueue.waitUntilAllOperationsAreFinished()
XCTAssertEqual(stateMachine.state.value, .initial)
stateMachine.event.send(.event1)
stateMachine.transitionQueue.waitUntilAllOperationsAreFinished()
XCTAssertEqual(stateMachine.state.value, .finish)
Check tests for more usage exmples