GateEngine
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Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂 |
GodotVision
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Godot in RealityKit / visionOS |
FirebladeECS
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A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift |
Raylib
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A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go! |
SwiftSDL
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Cloning into 'package'...
Cloning into 'Samples/SwiftSDLTest'...
Host key verification failed.
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
and the repository exists.
fatal: clone of 'git@github.com:KevinVitale/SwiftSDLTest.git' into submodule path 'Samples/SwiftSDLTest' failed
|
GameMath
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GameMath provides common types, related functions, and operators used for interactive realtime simulations (games). |
Match3Kit
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Library for simple Match3 games. |
FirebladeMath
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A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support. |
GameControllerKit
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GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics. |
ActionBuilder
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Compose SpriteKit animations quickly in a declarative SwiftUI-style |