Swift Package Registry
  • About
  • Add Package
  • Log In
Advanced search examples
  • networking cache match packages with both terms
  • "image pipeline" exact phrase match
  • tag:swiftui OR topic:network search by topics
  • -beta exclude a term
  • stars:>500 minimum star count
  • after:2024-01-01 last commit after a date
  • processing:false exclude packages still being indexed

Swift Packages

Repository Description
OctopusKit 2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
PlaydateKit Create games for Playdate using Swift.
SKTiled Swift framework for working with Tiled assets in SpriteKit
AdaEngine Cross-platform 2D and 3D game engine written on Swift. Windows, Apple and more.
DKGame Swift 3D Game Engine for Windows, macOS, iOS, Linux
FirebladeECS A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
SwiftSDL Cloning into 'package'... Cloning into 'Samples/SwiftSDLTest'... Host key verification failed. fatal: Could not read from remote repository. Please make sure you have the correct access rights and the repository exists. fatal: clone of 'git@github.com:KevinVitale/SwiftSDLTest.git' into submodule path 'Samples/SwiftSDLTest' failed
FirebladeMath A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
GameControllerKit GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
MothECS Simple Entity Component System in Swift 📦
GCOverseer Observe and manage game controllers using AsyncSequence 🎮
10280 successfully parsed packages Copyright © 2020 All rights reserved. Swift and the Swift logo are trademarks of Apple Inc.
About
  • Twitter
  • zac.gorak.us
GitHub
  • GitHub MarketPlace
  • GitHub App
  • GitHub Action
  • GitHub Repository