FrameUp

0.7.0

Reframing SwiftUI Views. A collection of tools to help with layout.
ryanlintott/FrameUp

What's New

v0.7.0

2024-02-06T14:49:09Z

New Features:

  • Added KeyboardHeight environment value that updates with animation when the software keyboard appears and disappears in iOS

FrameUp Logo

Swift Compatibility Platform Compatibility License - MIT Version GitHub last commit Mastodon Twitter

Overview

A collection of SwiftUI framing views and tools to help with layout.

FrameUpExample

Check out the example app to see how you can use this package in your iOS, macOS, tvOS, or visionOS app.

Installation

  1. In Xcode go to File -> Add Packages
  2. Paste in the repo's url: https://github.com/ryanlintott/FrameUp and select by version.

Usage

Import the package using import FrameUp

Platforms

This package is compatible with iOS 14+, macOS 11+, watchOS 7+, tvOS 14+, and visionOS (beta).

Is this Production-Ready?

Really it's up to you. I currently use this package in my own Old English Wordhord app.

Additionally, if you find a bug or want a new feature add an issue and I will get back to you about it.

Support

If you like this package, buy me a coffee to say thanks!

ko-fi


Details

AutoRotatingView

*iOS only

A view that rotates any view to match the current device orientation if it's in an array of allowed orientations. This is most useful for allowing fullscreen image views to use landscape orientations while inside a portrait-only app. It can also be used to limit orientations such as landscape-only in an app that allows portrait. Rotations can be animated.

AutoRotatingView([.portrait, .landscapeLeft, .landscapeRight], animation: .default) {
    Image("MyFullscreenImage")
        .resizable()
        .scaledToFit()
}

Frame Adjustment

WidthReader

A view that takes the available width and provides this measurement to its content. Unlike 'GeometryReader' this view will not take up all the available height and will instead fit the height of the content.

Useful inside vertical scroll views where you want to measure the width without specifying a frame height.

Example:

ScrollView {
    WidthReader { width in
        HStack(spacing: 0) {
            Text("This text frame is set to 70% of the width.")
                .frame(width: width * 0.7)
                .background(Color.green)

            Circle()
        }
    }
    .foregroundColor(.white)
    .background(Color.blue)

    Text("The WidthReader above does not have a fixed height and will grow to fit the content.")
        .padding()
}

HeightReader

A view that takes the available height and provides this measurement to its content. Unlike 'GeometryReader' this view will not take up all the available width and will instead fit the width of the content.

Useful inside horizontal scroll views where you want to measure the height without specifying a frame width.

Example:

ScrollView(.horizontal) {
    HeightReader { height in
        VStack(spacing: 0) {
            Text("This\ntext\nframe\nis\nset\nto\n70%\nof\nthe\nheight.")
                .frame(height: height * 0.7)
                .background(Color.green)

            Circle()
        }
        .foregroundColor(.white)
        .background(Color.blue)

        Text("\nThe\nHeightReader\nto\nthe\nleft\ndoes\nnot\nhave\na\nfixed\nwidth\nand\nwill\ngrow\nto\nfit\nthe\ncontent.")
            .padding()
    }
}

.onSizeChange(perform:)

Adds an action to perform when parent view size value changes.

struct OnSizeChangeExample: View {
    @State private var size: CGSize = .zero
    
    var body: some View {
        Text("Hello, World!")
            .padding(100)
            .background(Color.blue)
            .onSizeChange { size in
                self.size = size
            }
            .overlay(Text("size: \(size.width) x \(size.height)"), alignment: .bottom)
    }
}

keyboardHeight

An environment variable that will update with animation as the iOS keyboard appears and disappears. It will always be zero for non-iOS platforms.

Animation.keyboard is added as an approximation of the keyboard animation curve and is used by keyboardHeight.

In order to use keyboardHeight you first need to add it somewhere at the top of your view heirachry so it can see the entire frame. It will use a GeometryReader on a background layer to measure the keyboard so ensure the view is using the entire available height.

struct ContentView: View {
    var body: some View {
        MyView()
            .frame(maxHeight: .infinity)
            .keyboardHeightEnvironmentValue()
    }
}

When you want to access the keyboardHeight use an environment variable. If you're using it to adjust the position of a view that should avoid the keyboard use the keyboardHeight directly and make sure the view ignores the keyboard safe area.

struct MyView: View {
    @Environment(\.keyboardHeight) var keyboardHeight
    @State private var text = ""
    
    var body: some View {
        TextField("Moves with keyboard", text: $text)
            .keyboardHeightEnvironmentValue()
            .padding(.bottom, keyboardHeight == 0 ? 100 : keyboardHeight)
            .ignoresSafeArea(.keyboard)
    }
}

.relativePadding(edges:, lengthFactor:)

Adds a padding amount to specified edges of a view relative to the size of the view. Width is used for .leading/.trailing and height is used for .top/.bottom

Negative values can be used to overlap content.

Text("This text will have padding based on the width and height of its frame.")
    .relativePadding([.leading, .top], 0.2)

ScaledView

A view modifier that scales a view using scaleEffect to match a frame size.

View must have an intrinsic content size or be provided a specific frame size. Final frame size may be different depending on modes chosen.

Uses ScaleMode to limit the view so it can only grow/shrink or both.

Used in these view Extensions

  • scaledToFrame(size:,contentMode:,scaleMode:)
  • scaledToFrame(width:,height:,contentMode:,scaleMode:)
  • scaledToFit(size:,scaleMode:)
  • scaledToFit(width:,height:,scaleMode:)
  • scaledToFit(width:,scaleMode:)
  • scaledToFit(height:,scaleMode:)
  • scaledToFill(size:,scaleMode:)
  • scaledToFill(width:,height:,scaleMode:)

OverlappingImage

An image view that can overlap content on the edges of its frame.

Image can overlap either on the vertical or horizontal axis but not both.

Be sure to consider spacing and use zIndex to place the image in front or behind content.

VStack(spacing: 0) {
    Text("Overlapping Image")
        .font(.system(size: 50))

    OverlappingImage(Image(systemName: "star.square"), aspectRatio: 1.0, top: 0.1, bottom: 0.25)
        .padding(.horizontal, 50)
        .zIndex(1)

    Text("The image above will overlap content above and below.")
        .padding(20)
}

FULayout

Similar to the SwiftUI Layout protocol available in iOS 16 and macOS 13, the FrameUp layout FULayout protocol is used to define view layouts.

ViewBuilder

Use FULayout the same way as other built-in layout containers. It looks like a trailing closure but its using callAsFunction() on the initialized FULayout.

VFlow(maxWidth: 200) {
    Text("Hello")
    Text("World")
}

Caution: Creating a container like this uses Apple's private protocol _VariadicView under the hood. There is a small risk Apple could change the implementation so if this concerns you, use method 2 below.

.forEach()

This method works in a very similar way to ForEach().

MyFULayout().forEach(["Hello", "World"], id: \.self) { item in
        Text(item.value)
    }
}

Included FULayouts

HFlow

A FrameUp layout that arranges views in a row, adding rows when needed.

Each row height will be determined by the tallest element. The overall frame size will fit to the size of the laid out content.

A maximum height must be provided but HeightReader can be used to get the value (especially helpful when inside a ScrollView).

A FrameUp layout is not a view but it works like a view by using callAsFunction. There is also an alternative view function .forEach() that works like ForEach

Example:

HeightReader { height in
    HFlow(maxHeight: height) {
        ForEach(["Hello", "World", "More Text"], id: \.self) { item in
            Text(item.value)
        }
    }
}

VFlow

A FrameUp layout that arranges views in a column, adding columns when needed.

Each column width will be determined by the widest element. The overall frame size will fit to the size of the laid out content.

A maximum width must be provided but WidthReader can be used to get the value (especially helpful when inside a ScrollView).

A FrameUp layout is not a view but it works like a view by using callAsFunction. There is also an alternative view function .forEach() that works like ForEach

Example:

WidthReader { width in
    VFlow(maxWidth: width) {
        ForEach(["Hello", "World", "More Text"], id: \.self) { item in
            Text(item.value)
        }
    }
}

HMasonry

A FrameUp layout that arranges views into rows, adding views to the shortest row.

A maximum height must be provided but HeightReader can be used to get the value (especially helpful when inside a ScrollView).

A FrameUp layout is not a view but it works like a view by using callAsFunction. There is also an alternative view function .forEach() that works like ForEach

Example:

HeightReader { height in
   HMasonry(columns: 3, maxHeight: height) {
       ForEach(["Hello", "World", "More Text"], id: \.self) { item in
           Text(item.value)
               .frame(maxHeight: .infinity, alignment: .center)
       }
   }
}

VMasonry

A FrameUp layout that arranges views into columns, adding views to the shortest column.

A maximum width must be provided but WidthReader can be used to get the value (especially helpful when inside a ScrollView).

A FrameUp layout is not a view but it works like a view by using callAsFunction. There is also an alternative view function .forEach() that works like ForEach

Example:

   WidthReader { width in
       VMasonry(columns: 3, maxWidth: width) {
           ForEach(["Hello", "World", "More Text"], id: \.self) { item in
               Text(item.value)
                   .frame(maxWidth: .infinity, alignment: .center)
           }
       }
   }

FULayout Stacks

Alternative stack layouts that can be wrapped in AnyFULayout and then toggled between with animation. Useful when you want to toggle between VStack and HStack based on available space.

HStackFULayout

Similar to HStack but Spacer() cannot be used and content will always use a fixed size on the horizontal axis.

VStackFULayout

Similar to VStack but Spacer() cannot be used and content will always use a fixed size on the vertical axis.

ZStackFULayout

Similar to ZStack but content will always use a fixed size on both the vertical and horizontal axes.

AnyFULayout

A type-erased FrameUp layout can be used to wrap multiple layouts and switch between them with animation.

struct AnyFULayoutSimple: View {
    let isVStack: Bool
    let maxSize: CGSize
    
    var layout: any FULayout {
        isVStack ? VStackFULayout(maxWidth: maxSize.width) : HStackFULayout(maxHeight: maxSize.height)
    }
    
    var body: some View {
        AnyFULayout(layout) {
            Text("First")
            Text("Second")
            Text("Third")
        }
        .animation(.spring(), value: isVStack)
    }
}

FUViewThatFits

A layout that picks the first provided view that fits the available space.

A maxWidth, maxHeight, or both must be provided.

FUViewThatFits(maxWidth: 300, maxHeight: 30) {
    Group {
        Text("This layout will pick the first view that fits the available width.")
        Text("Maybe this?")
        Text("OK!")
    }
    .fixedSize(horizontal: true, vertical: false)
}

(.fixedSize needs to be used in this example or the first view will automatically fit by truncating the text)

FULayoutThatFits

A layout that picks the first provided layout that will fit the provided content in the available space. This is most helpful when switching between HStackFULayout and VStackFULayout as the content only needs to be provided once and will even animate when the stack changes.

A maxWidth, maxHeight, or both must be provided.

FULayoutThatFits(maxWidth: maxWidth, layouts: [HStackFULayout(maxHeight: 1000), VStackFULayout(maxWidth: maxWidth)]) {
    Color.green.frame(width: 50, height: 50)
    Color.yellow.frame(width: 50, height: 200)
    Color.blue.frame(width: 50, height: 100)
}

Custom FULayout

The FrameUp layout protocol requires you to define which axes are fixed, the maximum item size, and a function that takes view sizes and outputs view offsets.

Below is an example layout that arranges views on left and right sides of a central line.

struct CustomFULayout: FULayout {
    /// Add parameters here to adjust layout
    
    /// Define these required parameters
    var fixedSize: Axis.Set = .horizontal
    var maxItemWidth: CGFloat? { maxWidth }
    var maxItemHeight: CGFloat? = nil
    
    func contentOffsets(sizes: [Int : CGSize]) -> [Int : CGPoint] {
        /// Write code that uses the dictionary of sizes and your parameters to output a dictionary of offsets from the top left corner.
    }
}

Layout

*iOS 16+, macOS 13+, watchOS 9+, tvOS 16+

Included Layouts

These SwiftUI Layout equivalents to the included FULayout views require iOS 16 or macOS 13 but you no longer need to supply a maxWidth or maxHeight.

  • HFlowLayout
  • VFlowLayout
  • HMasonryLayout
  • VMasonryLayout

Example:

HFlowLayout {
    ForEach(["Hello", "World", "More Text"], id: \.self) { item in
        Text(item.value)
    }
}

LayoutThatFits

Creates a layout using the first layout that fits in the axes provided from the array of layout preferences.

LayoutThatFits(in: .horizontal, [HStackLayout(), VStackLayout()]) {
    Color.green.frame(width: 50, height: 50)
    Color.yellow.frame(width: 50, height: 200)
    Color.blue.frame(width: 50, height: 100)
}

LayoutFromFULayout

A protocol that quickly lets you make a Layout from an FULayout

struct CustomLayout: LayoutFromFULayout {
    /// Add parameters here to adjust layout
    
    /// Add this function that will create the associated FULayout
    func fuLayout(maxSize: CGSize) -> CustomFULayout {
        CustomFULayout(
            /// Pass parameters through to FULayout using maxSize to help define the maximum item size.
        )
    }
}

SmartScrollView

*iOS only

A ScrollView with extra features.

  • Optional Scrolling - When active, the view will only be scrollable if the content is too large to fit in the parent frame. Enabled by default.
  • Shrink to Fit - When active, the view will only take as much vertical and horizontal space as is required to fit the content. Enabled by default.
  • Edge Insets - An onScroll function runs when the edge insets update. This occurs on scroll, on first load and on any size change to the scroll view or the content. Insets are negative when content edges are beyond the scroll view edges. Values may not be exactly 0 but will be less than 1 when content edges match scroll view edges.

Example:

SmartScrollView(.vertical, showsIndicators: true, optionalScrolling: true, shrinkToFit: true) {
    // Content here
} onScroll: { edgeInsets in
    // Runs when edge insets change
}

Limitations:

  • If placed directly inside a NavigationView with a resizing header, this view may behave strangely when scrolling. To avoid this add 1 point of padding just inside the NavigationView.
  • If the available space for this view grows for any reason other than screen rotation, this view might not grow to fill the space.

TabMenu

*iOS only

Customizable tab menu bar view designed to mimic the style of the default tab menu bar on iPhone. Images or views and name provided are used to mask another provided view which is often a color.

Features:

  • Use any image or AnyView as a mask for the menu item.
  • Use any view as the 'color' including gradients.
  • onReselect closure that returns a NamedAction that triggers when the active tab is selected.
  • onDoubleTap closure that returns a NamedAction that triggers when the active tab is double-tapped.
  • accessibility actions are automatically added for onReselect and onDoubleTap if they are added.

Example:

let items = [
    TabMenuItem(icon: AnyView(Circle().stroke().overlay(Text("i"))), name: "Info", tab: 0),
    TabMenuItem(image: Image(systemName: "star"), name: "Favourites", tab: 1),
    TabMenuItem(image: Image(systemName: "bookmark"), name: "Categories", tab: 2),
    TabMenuItem(image: Image(systemName: "books.vertical"), name: "About", tab: 3)
]

TabMenuView(selection: $selection, items: items) { isSelected in
    Group {
        if isSelected {
            Color.accentColor
        } else {
            Color(.secondaryLabel)
        }
    }
} onReselect: {
    NamedAction("Reselect") {
        print("TabMenu item \(selection) reselected")
    }
} onDoubleTap: {
    NamedAction("Double Tap") {
        print("TabMenu item \(selection) doubletapped")
    }
}

TagView

Similar to the HFlow but a much simpler implementation not based on FULayout.

TagView

A view that creates views based on an array of elements from left to right, adding rows when needed. Each row height will be determined by the tallest element.

Warning: Does not work in ScrollView.

TagView(elements: ["One", "Two", "Three"]) { element in
    Text(element)
}

TagViewForScrollView

A view that creates views based on an array of elements from left to right, adding rows when needed. Each row height will be determined by the tallest element.

A maximum width must be provided but WidthReader can be used to get the value.

WidthReader { width in
    TagView(maxWidth: width, elements: ["One", "Two", "Three"]) { element in
        Text(element)
    }
}

Widgets

WidgetSize

An enum similar to WidgetFamily but returns widget frame sizes by device and doesn't require WidgetKit so it can be used inside your main iOS or macOS app.

`sizeForiPhone(screenSize:)

Returns the size of the widget based on the screen size provided.

`sizeForiPad(screenSize:, target:)

Returns either the design canvas or the home screen size (depending on the supplied target) of the widget based on the screen size provided. On iPads widget content is put on the design canvas then scaled to fit the home screen size. (The WidgetDemoFrame will do this scaling for you)

supportedSizesForCurrentDevice (iOS Only)

Returns an array of supported widget sizes based on device type and iOS version.

sizeForCurrentDevice (iOS Only)

Returns the size of the widget based on the current device.

All widget size information was sourced from: Apple - Human Interface Guidelines

WidgetDemoFrame

Creates widget frames sized for a supplied screen size or the current device (iOS only). Used for showing example widgets from inside the app.

Corner radius size defaults to 20 and may not be the same as the actual widget corner radius.

For iPad, widget views use a design size and are scaled to a smaller Home Screen size using ScaledView. This demo frame uses the same scaling to properly preview the widget. All sizes will work on all devices and all versions of iOS (even extraLarge on iPhone with iOS 14.0).

iOS Example:

WidgetDemoFrame(.medium, cornerRadius: 20) { size, cornerRadius in
    Text("Demo Widget")
}

WidgetRelativeShape

*iOS only

A re-scaled version of ContainerRelativeShape used to fix a bug with the corner radius on iPads running iOS 15 and earlier.

Example: This widget view has a blue background with a 1 point inset. On an iPad running iOS 15 or earlier, the red background will show on the corners as the corner radius does not match.

Text("Example widget")
    .background(.blue)
    .clipShape(WidgetRelativeShape(.systemSmall))
    .background(
        ContainerRelativeShape()
            .fill(.red)
    )
    .padding(1)

TwoSidedView

rotation3DEffect(angle:, axis:, anchor:, anchorZ, perspective:, back:)

An alternative to rotation3DEffect that provides a closure for views that will be seen on the back side of this view.

The example below is a view with two sides. One blue side that says "Front" and a red side on the back that says "Back". Changing the angle will show each side as it becomes visible.

Color.blue.overlay(Text("Front"))
    .rotation3DEffect(angle) {
        Color.red.overlay(Text("Back"))
    }

FlippingView

A two-sided view that can be flipped by tapping or swiping.

The axis, anchor, perspective, drag distance to flip, animation for tap to flip and more can all be customized.

FlippingView(flips: $flips) {
    Color.blue.overlay(Text("Up"))
} back: {
    Color.red.overlay(Text("Back"))
}

Additional Tools

Proportionable

A protocol that adds helpful parameters like aspectFormat, aspectRatio, minDimension, and maxDimension.

Used on types that have width and height properties like CGSize.

How to add conformance in your app:

extension CGSize: Proportionable { }

frame(size:,alignment:)

Alternative to the frame(width:,height:,alignment:) View modifier that takes a CGSize parameter instead.

AccessoryInlineImage

An image that will be scaled and have the rendering mode adjusted to work inside an accessoryInline widget. The image will scale to fit the frame and have the template rendering mode applied.

Use inside a Label's icon property.

Label {
    Text("Label Text")
} icon: {
    AccessoryInlineImage("myImage")
}

Description

  • Swift Tools 5.5.0
View More Packages from this Author

Dependencies

  • None
Last updated: Sat Apr 13 2024 11:55:52 GMT-0900 (Hawaii-Aleutian Daylight Time)