A simple scene graph renderer for OpenGL written in Swift.
It can be built with SwiftPM, but it does not run on macOS. It is currently supports only iOS.
Checkout dependencies at same directory with this. These files work together.
work/DebugReflect/DebugReflect-iOS/DebugReflect-iOS.xcodeproj
work/GLSceneLib/Projects/iOS/GLSceneLib-iOS/GLSceneLib-iOS.xcodeproj
work/GLSceneLib/Projects/iOS/GLSceneLib-iOS/GLSceneLib-iOS.xcodeproj
work/GLSceneLib/Projects/iOS/GLSceneLib-iOS.xcworkspace