RKPointPin

1.0.1

A UIView which points at a RealityKit Entity from screenspace
maxxfrazer/RKPointPin

What's New

Hide Pin

2020-04-29T08:44:38Z
  • Hide pin when entity is not in a scene

RKPointPin

RKPointPin is a UIView which sticks to an ARView and points at a chosen entity within the scene, with options to hide the pin when near the center of the screen, or perform any custom actions.

Swift Package Manager Swift 5.2

RKPointPin Example

Minimum Requirements

  • Swift 5.2
  • iOS 13.0 (RealityKit)
  • Xcode 11.4

Swift Package Manager

Add the URL of this repository to your Xcode 11+ Project.

https://github.com/maxxfrazer/RKPointPin.git

Usage

See the Example for a full working example as can be seen in the GIF above

Once you create your RKPointPin, add it to your ARView, and then choose your target Entity.

Doing so may look similar to this:

let rkPin = RKPointPin()
self.arView.addSubview(rkPin)
rkPin.targetEntity = boxEntity

By default the RKPointPin will be visible all the time, but if you want the pin to hide when in the center, set the focusPercentage to a value ranging from 0 to 1. If focusPercentage is set to 1, then the pin will only appear when the targetEntity is outside of the view, as everything from the edges inwards is considered the focus area.

Description

  • Swift Tools 5.2.0
View More Packages from this Author

Dependencies

  • None
Last updated: Thu Mar 28 2024 03:25:10 GMT-0900 (Hawaii-Aleutian Daylight Time)