UIOnboarding

2.0.3

Apple-esque animated welcome screen for iOS and iPadOS. Configurable.
lascic/UIOnboarding

What's New

v2.0.3

2023-09-12T16:06:07Z

UIOnboarding 2.0.3 fixes a critical issue found in iOS and iPadOS 17 that can result in a crash (#15).

Credits

I'd like to thank Felix Lisczyk, @FelixLisczyk, for his contribution (#19).

UIOnboarding

UIOnboarding is an animated, configurable welcome screen in a Swift Package – inspired by Apple's Stocks app.

It supports iPhone, iPad and iPod touch running iOS and iPadOS 13 or higher, including core accessibility features such as Dynamic Type, Reduce Motion and VoiceOver for all devices – Split View and Slide Over for iPad.

Developed and designed by Lukman Aščić.


Table of Contents

Previews

iPhone and iPod touch

Default 6.5" Default 4"
UIOnboarding Preview 6.5 inch

iPad

12.9" Portrait 12.9" Landscape
UIOnboarding Preview 12.9 inch Portrait UIOnboarding Preview 12.9 inch Landscape

Split View

1/3 iPad Landscape 1/2 iPad Landscape 2/3 iPad Landscape
UIOnboarding Slit View 1/3 Landscape UIOnboarding Slit View 1/2 Landscape UIOnboarding Slit View 2/3 Landscape
1/3 iPad Portrait 2/3 iPad Portrait
UIOnboarding Slit View 1/3 Portrait UIOnboarding Slit View 2/3 Portrait

Slide Over

iPad Portrait iPad Landscape
UIOnboarding Slide Over Portrait UIOnboarding Slide Over Landscape

Accessibility

Dynamic Type VoiceOver Reduce Motion
UIOnboarding Preview Dynamic Type UIOnboarding Preview VoiceOver UIOnboarding Preview Redcue Motion

Installation

Swift Package Manager

Add https://github.com/lascic/UIOnboarding.git in the package manager in Xcode under File > Add Packages. Select the version from 2.0.0 or the main branch.

.package(url: "https://github.com/lascic/UIOnboarding.git", from: "2.0.0")
// or
.package(url: "https://github.com/lascic/UIOnboarding.git", branch: "main")

Demo Project

Three demo projects can be found in the /Demo directory, including an example for utilizing UIOnboarding in a SwiftUI app.

Clone the repo or download the demo projects as a .zip file to open and run them on a physical device or simulator in Xcode.

Before building and running the projects, make sure to set them up with your own provisioning profile.

Usage

UIOnboardingViewController takes a UIOnboardingViewConfiguration parameter for setup.

UIKit

Make sure the view controller you're presenting from is embedded in a UINavigationController. OnboardingViewController has been set up to be presented as a full screen view.

// In the view controller you're presenting
import UIKit
import UIOnboarding

let onboardingController: UIOnboardingViewController = .init(withConfiguration: .setUp())
onboardingController.delegate = self
navigationController?.present(onboardingController, animated: false)

Dismiss the onboarding view with the provided delegate method.

extension ViewController: UIOnboardingViewControllerDelegate {
    func didFinishOnboarding(onboardingViewController: UIOnboardingViewController) {
        onboardingViewController.modalTransitionStyle = .crossDissolve
        onboardingViewController.dismiss(animated: true, completion: nil)
    }
}

SwiftUI

SwiftUI's UIViewControllerRepresentable protocol makes the UIKit UIOnboardingViewController behave as a SwfitUI View.

Create an OnboardingView struct implementing the protocol and use the .fullScreenCover() modifier introduced in iOS and iPadOS 14 to show it in the SwiftUI view you're presenting from.

.fullScreenCover(isPresented: $showingOnboarding, content: {
    OnboardingView.init()
        .edgesIgnoringSafeArea(.all)
}

Note that we assign SwiftUI's coordinator as the delegate object for our onboarding view controller.

onboardingController.delegate = context.coordinator

Full Setup

// In OnboardingView.swift
import SwiftUI
import UIOnboarding

struct OnboardingView: UIViewControllerRepresentable {
    typealias UIViewControllerType = UIOnboardingViewController

    func makeUIViewController(context: Context) -> UIOnboardingViewController {
        let onboardingController: UIOnboardingViewController = .init(withConfiguration: .setUp())
        onboardingController.delegate = context.coordinator
        return onboardingController
    }
    
    func updateUIViewController(_ uiViewController: UIOnboardingViewController, context: Context) {}
    
    class Coordinator: NSObject, UIOnboardingViewControllerDelegate {
        func didFinishOnboarding(onboardingViewController: UIOnboardingViewController) {
            onboardingViewController.dismiss(animated: true, completion: nil)
        }
    }

    func makeCoordinator() -> Coordinator {
        return .init()
    }
}
// In ContentView.swift
import SwiftUI

struct ContentView: View {
    @State private var showingOnboarding = true
    
    var body: some View {
        NavigationView {
            Text("Hello, UIOnboarding!")
                .toolbar {
                    Button {
                        showingOnboarding = true
                    } label: {
                        Image(systemName: "repeat")
                    }
                }
                .fullScreenCover(isPresented: $showingOnboarding, content: {
                    OnboardingView.init()
                        .edgesIgnoringSafeArea(.all)
                })
        }
    }
}

struct ContentView_Previews: PreviewProvider { 
    static var previews: some View {
        ContentView.init()
    }
}

Configuration

UIOnboardingViewConfiguration consists of six, non-optional component types.

  1. App Icon as UIImage
  2. First Welcome Title Line as NSMutableAttributedString
  3. Second Welcome Title Line as NSMutableAttributedString
  4. Core Features as Array<UIOnboardingFeature>
  5. Notice Text as UIOnboardingTextViewConfiguration (e.g. Privacy Policy, Terms of Service, Portfolio, Website)
  6. Continuation Title as UIOnboardingButtonConfiguration

Create a helper struct UIOnboardingHelper defining these components and combine them in an extension of UIOnboardingViewConfiguration.

Example

import UIKit
import UIOnboarding

struct UIOnboardingHelper {
    // App Icon
    static func setUpIcon() -> UIImage {
        return Bundle.main.appIcon ?? .init(named: "onboarding-icon")!
    }

    // First Title Line
    // Welcome Text
    static func setUpFirstTitleLine() -> NSMutableAttributedString {
        .init(string: "Welcome to", attributes: [.foregroundColor: UIColor.label])
    }
    
    // Second Title Line
    // App Name
    static func setUpSecondTitleLine() -> NSMutableAttributedString {
        .init(string: Bundle.main.displayName ?? "Insignia", attributes: [
            .foregroundColor: UIColor.init(named: "camou")!
        ])
    }

    // Core Features
    static func setUpFeatures() -> Array<UIOnboardingFeature> {
        return .init([
            .init(icon: .init(named: "feature-1")!,
                  title: "Search until found",
                  description: "Over a hundred insignia of the Swiss Armed Forces – each redesigned from the ground up."),
            .init(icon: .init(named: "feature-2")!,
                  title: "Enlist prepared",
                  description: "Practice with the app and pass the rank test on the first run."),
            .init(icon: .init(named: "feature-3")!,
                  title: "#teamarmee",
                  description: "Add name tags of your comrades or cadre. Insignia automatically keeps every name tag you create in iCloud.")
        ])
    }

    // Notice Text
    static func setUpNotice() -> UIOnboardingTextViewConfiguration {
        return .init(icon: .init(named: "onboarding-notice-icon")!,
                     text: "Developed and designed for members of the Swiss Armed Forces.",
                     linkTitle: "Learn more...",
                     link: "https://www.lukmanascic.ch/portfolio/insignia",
                     tint: .init(named: "camou"))
    }

    // Continuation Title
    static func setUpButton() -> UIOnboardingButtonConfiguration {
        return .init(title: "Continue",
                     titleColor: .white, // Optional, `.white` by default
                     backgroundColor: .init(named: "camou")!)
    }
}

Welcome Title Localization

If the welcome title only needs one line (in another language for example), simply provide an empty NSMutableAttributedString value for either parameter. UIOnboardingTitleLabelStack automatically resizes itself to the corresponding line count, with no additional changes needed.

Below an example in Portuguese, leaving the second title line blank.

// First Title Line
// App Name
static func setUpFirstTitleLine() -> NSMutableAttributedString {
    return .init(string: Bundle.main.displayName ?? "Distintivos", attributes: [
            .foregroundColor: UIColor.init(named: "camou")!
    ])
}

// Second Title Line
// Empty
static func setUpSecondTitleLine() -> NSMutableAttributedString {
    return .init(string: "")
}

Extension

import UIOnboarding

extension UIOnboardingViewConfiguration {
    // UIOnboardingViewController init
    static func setUp() -> UIOnboardingViewConfiguration {
        return .init(appIcon: UIOnboardingHelper.setUpIcon(),
                     firstTitleLine: UIOnboardingHelper.setUpFirstTitleLine(),
                     secondTitleLine: UIOnboardingHelper.setUpSecondTitleLine(),
                     features: UIOnboardingHelper.setUpFeatures(),
                     textViewConfiguration: UIOnboardingHelper.setUpNotice(),
                     buttonConfiguration: UIOnboardingHelper.setUpButton())
    }
}

Further Setup

You may present the weclome screen only once (on first app launch) with the help of a User Defaults flag. Note that an unspecified UserDefaults bool(forKey:) key is set to false by default.

if !UserDefaults.standard.bool(forKey: "hasCompletedOnboarding") {
    showOnboarding()
}

Toggle onboarding completion in the provided delegate method.

func didFinishOnboarding(onboardingViewController: OnboardingViewController) {
    onboardingViewController.modalTransitionStyle = .crossDissolve
    onboardingViewController.dismiss(animated: true) { 
        UserDefaults.standard.set(true, forKey: "hasCompletedOnboarding")
    }
}

Further Readings

Copyright

UIOnboarding is MIT licensed.

The Insignia app icon and Insignia feature cell assets are copyright Lukman Aščić. All rights reserved. None of these materials or parts of it may be reproduced or distributed by any means without prior written permission of the copyright owner.

Description

  • Swift Tools 5.5.0
View More Packages from this Author

Dependencies

  • None
Last updated: Sun Nov 17 2024 02:52:10 GMT-1000 (Hawaii-Aleutian Standard Time)