Open3D-iOS

0.0.20221129003814

Swift package for using Open3D in iOS apps
kewlbear/Open3D-iOS

What's New

0.0.20221129003814

2022-11-29T00:39:19Z

Open3D-iOS

Swift package to use Open3D in iOS apps.

Installation

.package(url: "https://github.com/kewlbear/Open3D-iOS.git", .branch("main"))

Usage

import Open3DSupport
import NumPySupport
import PythonSupport
import PythonKit

PythonSupport.initialize()
Open3DSupport.sitePackagesURL.insertPythonPath()
NumPySupport.sitePackagesURL.insertPythonPath()
let o3d = Python.import("open3d")
...

Above code requires https://github.com/pvieito/PythonKit.git package.

See Example directory for more.

If you want to build XCFrameworks yourself, see https://github.com/kewlbear/Open3D.

License

MIT

Description

  • Swift Tools 5.3.0
View More Packages from this Author

Dependencies

Last updated: Wed Nov 13 2024 05:36:50 GMT-1000 (Hawaii-Aleutian Standard Time)