A rather subscript oriented interface to the dynamic linker.


A subscript based interface to the symbol tables maintained by the dynamic linker.

DLKit is intended to be an "Swifty" encapsulation of the dynamic linker APIs gleaned from assorted manual pages and system headers. Loaded images (the main executable or frameworks) are wrapped in the class ImageSymbols which you can use to lookup symbols or find the symbol at an address less than or equal to a pointer and it's wrapped image. ImageSymbols instances can also be iterated over to find all symbol definitions in that image.

A couple of ImageSymbols subclasses represent groups of images such as DLKit.allImages for all images loaded in an application or DLKit.appImages for this list of images filtered to include only those appear to be in the app bundle.

To look up a symbol use the allImages pseudo image:

if let pointer = DLKit.allImages["main"] {

Or you can find the symbol and wrapped image for an address:

if let (name, image) = DLKit.allImages[pointer] else {

There is a typealias of UnsafePointer<Int8> to SymbolName and an extension on this typealias to "demangle" Swift symbols to the Swift language representation of the symbol. There is also a method mangle on an image which can "re-mangle" this representation to a symbol name provided the symbol is defined or referred to in the image.

let swift = name.demangle
let name = image.mangle(swift: swift)

The subscript operators are settable and you can also "rebind" or "interpose" a symbol in your application by assigning it to point to a new implementation:

DLKit.appImages["function_name"] = new_implementation

This "rebinding" works across framework boundaries or inside an application if it has been linked with "Other Linker Flags" -Xlinker -interposable and uses facebook's fishhook for rebinding indirect symbols.

$Date: 2021/04/20 $


  • Swift Tools 5.0.0
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Last updated: Sat Dec 03 2022 07:30:00 GMT-0500 (GMT-05:00)