Swifty-LLVM

main

Swifty interface for the LLVM compiler infrastructure.
hylo-lang/Swifty-LLVM

Swifty-LLVM

codecov

Swifty-LLVM is a Swifty interface for the LLVM compiler infrastructure, currently wrapping LLVM's C API.

See also: swift-llvm-bindings

Installation:

Development/Use Requirements

Swift

This package requires Swift 5.9

LLVM

This package requires LLVM 17. Major versions of LLVM are not interchangeable or backward-compatible.

If you are using this package for development we strongly recommend the use of an LLVM with assertions enabled such as these; otherwise it's much too easy to violate LLVM's preconditions without knowing it. This package's devcontainer (in the .devcontainer subdirectory) has assert-enabled LLVM builds preinstalled in /opt/llvm-Debug and /opt/llvm-MinSizeRel.

If you want to build with the Swift Package Manager and you choose to get LLVM some other way, you'll need an installation with an llvm-config executable, which we will use to create a pkg-config file for LLVM.

Building with CMake and Ninja

  1. Configure: choose a build-directory and a CMake build-type (usually Debug or Release) and then, where <LLVM> is the path to the root directory of your LLVM installation,

    cmake -D CMAKE_BUILD_TYPE=<build-type> \
      -D LLVM_DIR=<LLVM>/lib/cmake/llvm   \
      -G Ninja -S . -B <build-directory>
    

    (on Windows substitute your shell's line continuation character for \ or just remove the line breaks and backslashes).

    If you want to run tests, add -DBUILD_TESTING=1.

    Note: on macOS, if you are not using your Xcode's default toolchain, you may need -D CMAKE_Swift_COMPILER=swiftc to prevent CMake from using Xcode's default swift.

    If this command fails it could be because you have an LLVM without CMake support installed; we suggest you try one of these packages instead.

  2. Build:

    cmake --build <build-directory>
    
  3. Test (requires -DBUILD_TESTING=1 in step 1):

    ctest --parallel --test-dir <build-directory>
    

Building with CMake and Xcode

  1. Generate Xcode project: choose a build-directory and then, where <LLVM> is the path to the root directory of your LLVM installation,

    cmake -D LLVM_DIR=<LLVM>/lib/cmake/llvm \
      -G Xcode -S . -B <build-directory>
    

    If you want to run tests, add -DBUILD_TESTING=1.

  2. Profit: open the .xcodeproj file in the build-directory and use Xcode's UI to build.

Building with Swift Package Manager

First, you need to create a pkgconfig file specific to your installation and make it visible to your build tools. We use a bash script as follows in the top-level directory of this project:

./Tools/make-pkgconfig.sh ./llvm.pc

if you are on Windows, your git installation (which is required for Swift) contains a bash executable so you can do something like:

C:\Program Files\Git\bin\bash ./Tools/make-pkgconfig.sh ./llvm.pc

The command above generates llvm.pc in the current directory and prints its contents to the terminal. You can either add its directory to your PKG_CONFIG_PATH environtment variable for use with command-line tools:

export PKG_CONFIG_PATH=$PWD

or you can put it somewhere that pkg_config already searches (needed for use with Xcode):

sudo mkdir -p /usr/local/lib/pkgconfig && sudo mv llvm.pc /usr/local/lib/pkgconfig/

Once llvm.pc is set up, you should be able to build this project using Swift package manager:

swift build -c release

Running the tests

To test your compiler,

swift test -c release --parallel

Notes to macOS users:

  1. Add platforms: [.macOS("xxx")] to Package.swift where xxx is your macOS version to address the warning complaining that an "object file was built for newer macOS version than being linked".
  2. You may need to add the path to zstd library in llvm.pc.

Description

  • Swift Tools 5.9.0
View More Packages from this Author

Dependencies

  • None
Last updated: Fri May 03 2024 08:13:15 GMT-0900 (Hawaii-Aleutian Daylight Time)