gonzales

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Rendering Disney's Moana in Swift
gonsolo/gonzales

License: GPL v3 Build Status

Gonzales Renderer

© Andreas Wendleder 2019-2023

Brute-force path tracing written in Swift.

Moana

2048x858, 64spp, 26h on a Google Compute Engine with 8 CPUs and 64 GB of memory. Memory usage was around 50GB. This was 2021.

With version 0.1.0 rendering Moana takes 78 minutes (1920x800, 64spp, AMD Threadripper 1920x 12 cores 24 threads, 64GB RAM, 80GB swap)

Moana

Build on Ubuntu

Try it out

Acknowledgments

PBRT was an inspiration since it was called lrt.

Description

  • Swift Tools 5.9.0
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Dependencies

Last updated: Tue Apr 23 2024 22:05:53 GMT-0900 (Hawaii-Aleutian Daylight Time)