SketchX

1.0.9

Support for exporting Xcode asset catalogues from Sketch
elegantchaos/SketchX

What's New

1.0.9

2019-06-19T17:04:13Z

Look for sketchtool in the path, before falling back to /Application/Sketch.app.

This lets you install an alias or shim which calls on to the tool elsewhere.

SketchX

A simple tool to help with exporting Sketch documents to Xcode asset catalogues.

Note: This tool can be run manually, but is really intended to be run from a Run Script phase in Xcode, as part of your build.

Usage

Single Catalogue

To export all artboards on a page to an asset catalogue of the same name:

`sketchx Document.sketch <page> <path>`

Each artboard on the page will be exported into the catalogue.

The artboard name should be set in Sketch to reflect the name and type of the asset - for example "AppIcon.appiconset/AppIcon".

Export presets should be set up for each size/scale variation that you require.

The catalogue will be exported into the location specified by <path>.

Renaming

If you want to use a catalogue name for a page, you can specify it along with the page name:

sketchx Document.sketch <page>:<catalog> <path>

Multiple Catalogues

To export multiple pages in a single go, supply a comma-delimited list of page names:

`sketchx Document.sketch "macOS,iOS" Assets/`

In the example above, the pages called "macOS" and "iOS" will be exported to Assets/macOS.xcassets and Assets/iOS.xcassets respectively.

All Pages

Alternatively you can leave out the page name to export all pages:

`sketchx Document.sketch <path>`

Note: this will skip any page called "Symbols". If you have a page called Symbols that you want to export, you'll have to name it explicitly.

Building

Fetch the contents of this repository with git clone https://github.com/elegantchaos/SketchX.git.

Build and run, using swift run sketchx.

After doing this, the built executable can be found in .build/debug/sketchx.

Installing

If you want to install the executable somewhere, you can just build then copy it:

    swift build
    sudo cp .build/debug/sketchx /usr/local/bin/

That said, you may be better off just using swift run sketchx in your scripts, to ensure that you've always got the latest built copy locally.

Example

If you have a catalogue called "Assets.xcassets", containing an icon set called "AppIcon", and an image set called "Image".

To export into this from Sketch:

  • Call your page "Assets".
  • For the iconset, make artboards called AppIcon.appiconset/Icon16, AppIcon.appiconset/Icon32, etc.
  • For the image, make artboards called Image.imageset/Image, Image.imageset/Image@2x, etc.

An example document can be seen in Example/Example.sketch.

You can modify it and then export with the following command (from the root SketchX folder):

`swift run sketchx Example/Example.sketch Assets Example/Example/`

Try modifying the Sketch document and re-exporting; you should see the assets change in Xcode.

Contents.json

For now, sketchx doesn't write the Contents.json file for you, so you can't use it to create new catalogues/sets.

You have to create the structure first up in Xcode, use sketchx to do an initial export of images. The images you've exported will then show up, unassigned, in the Xcode user interface. You can then drag them into the various slots in the image/iconset. Once you've done this, Xcode will remember the assignments. Running sketchx again will just re-export the images, with no further adjustments required in Xcode.

Future

This is a quick & dirty hack, which could be improved.

Some ideas:

  • write the Contents.json and create the complete structure if it's missing
  • add a Sketch plugin which downloads/builds/runs this tool from within Sketch

Description

  • Swift Tools 5.0.0
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Dependencies

Last updated: Tue Mar 12 2024 10:34:46 GMT-0900 (Hawaii-Aleutian Daylight Time)