SwiftLog
A Logging API package for Swift. Version 1.0.0
requires Swift 5.0 but there is a version 0.x.y
series available for Swift 4 to ease your transition towards Swift 5. If you intend to use or support SwiftLog for Swift 4, please check the paragraph at the end of the document.
First things first: This is the beginning of a community-driven open-source project actively seeking contributions, be it code, documentation, or ideas. Apart from contributing to SwiftLog
itself, there's another huge gap at the moment: SwiftLog
is an API package which tries to establish a common API the ecosystem can use. To make logging really work for real-world workloads, we need SwiftLog
-compatible logging backends which then either persist the log messages in files, render them in nicer colors on the terminal, or send them over to Splunk or ELK.
What SwiftLog
provides today can be found in the API docs.
Getting started
If you have a server-side Swift application, or maybe a cross-platform (for example Linux & macOS) app/library, and you would like to log, we think targeting this logging API package is a great idea. Below you'll find all you need to know to get started.
Adding the dependency
SwiftLog
is designed for Swift 5, the 1.0.0
release requires Swift 5 (however we will soon tag a 0.x
version that will work with Swift 4 for the transition period). To depend on the logging API package, you need to declare your dependency in your Package.swift
:
.package(url: "https://github.com/apple/swift-log.git", from: "1.0.0"),
and to your application/library target, add "Logging"
to your dependencies
, e.g. like this:
.target(name: "BestExampleApp", dependencies: ["Logging"]),
Let's log
// 1) let's import the logging API package
import Logging
// 2) we need to create a logger, the label works similarly to a DispatchQueue label
let logger = Logger(label: "com.example.BestExampleApp.main")
// 3) we're now ready to use it
logger.info("Hello World!")
Output
2019-03-13T15:46:38+0000 info: Hello World!
Logger
behavior
Default SwiftLog
provides for very basic console logging out-of-the-box by way of StreamLogHandler
. It is possible to switch the default output to stderr
like so:
LoggingSystem.bootstrap(StreamLogHandler.standardError)
StreamLogHandler
is primarily a convenience only and does not provide any substantial customization. Library maintainers who aim to build their own logging backends for integration and consumption should implement the LogHandler
protocol directly as laid out in the "On the implementation of a logging backend" section.
For further information, please check the API documentation.
Selecting a logging backend implementation (applications only)
As the API has just launched, not many implementations exist yet. If you are interested in implementing one see the "Implementation considerations" section below explaining how to do so. List of existing SwiftLog API compatible libraries:
- IBM-Swift/HeliumLogger - a logging backend widely used in the Kitura ecosystem
- ianpartridge/swift-log-syslog – a syslog backend
- Adorkable/swift-log-format-and-pipe – a backend that allows customization of the output format and the resulting destination
- chrisaljoudi/swift-log-oslog - an OSLog Unified Logging backend for use on Apple platforms
- Your library? Get in touch!
What is an API package?
Glad you asked. We believe that for the Swift on Server ecosystem, it's crucial to have a logging API that can be adopted by anybody so a multitude of libraries from different parties can all log to a shared destination. More concretely this means that we believe all the log messages from all libraries end up in the same file, database, Elastic Stack/Splunk instance, or whatever you may choose.
In the real-world however, there are so many opinions over how exactly a logging system should behave, what a log message should be formatted like, and where/how it should be persisted. We think it's not feasible to wait for one logging package to support everything that a specific deployment needs whilst still being easy enough to use and remain performant. That's why we decided to cut the problem in half:
- a logging API
- a logging backend implementation
This package only provides the logging API itself and therefore SwiftLog
is a 'logging API package'. SwiftLog
(using LoggingSystem.bootstrap
) can be configured to choose any compatible logging backend implementation. This way packages can adopt the API and the application can choose any compatible logging backend implementation without requiring any changes from any of the libraries.
Just for completeness sake: This API package does actually include an overly simplistic and non-configurable logging backend implementation which simply writes all log messages to stdout
. The reason to include this overly simplistic logging backend implementation is to improve the first-time usage experience. Let's assume you start a project and try out SwiftLog
for the first time, it's just a whole lot better to see something you logged appear on stdout
in a simplistic format rather than nothing happening at all. For any real-world application, we advise configuring another logging backend implementation that logs in the style you like.
The core concepts
Loggers
Logger
s are used to emit log messages and therefore the most important type in SwiftLog
, so their use should be as simple as possible. Most commonly, they are used to emit log messages in a certain log level. For example:
// logging an informational message
logger.info("Hello World!")
// ouch, something went wrong
logger.error("Houston, we have a problem: \(problem)")
Log levels
The following log levels are supported:
trace
debug
info
notice
warning
error
critical
The log level of a given logger can be changed, but the change will only affect the specific logger you changed it on. You could say the Logger
is a value type regarding the log level.
Logging metadata
Logging metadata is metadata that can be attached to loggers to add information that is crucial when debugging a problem. In servers, the usual example is attaching a request UUID to a logger that will then be present on all log messages logged with that logger. Example:
var logger = logger
logger[metadataKey: "request-uuid"] = "\(UUID())"
logger.info("hello world")
will print
2019-03-13T18:30:02+0000 info: request-uuid=F8633013-3DD8-481C-9256-B296E43443ED hello world
with the default logging backend implementation that ships with SwiftLog
. Needless to say, the format is fully defined by the logging backend you choose.
LogHandler
)
On the implementation of a logging backend (a Note: If you don't want to implement a custom logging backend, everything in this section is probably not very relevant, so please feel free to skip.
To become a compatible logging backend that all SwiftLog
consumers can use, you need to do two things: 1) Implement a type (usually a struct
) that implements LogHandler
, a protocol provided by SwiftLog
and 2) instruct SwiftLog
to use your logging backend implementation.
A LogHandler
or logging backend implementation is anything that conforms to the following protocol
public protocol LogHandler {
func log(level: Logger.Level, message: Logger.Message, metadata: Logger.Metadata?, file: String, function: String, line: UInt)
subscript(metadataKey _: String) -> Logger.Metadata.Value? { get set }
var metadata: Logger.Metadata { get set }
var logLevel: Logger.Level { get set }
}
Instructing SwiftLog
to use your logging backend as the one the whole application (including all libraries) should use is very simple:
LoggingSystem.bootstrap(MyLogHandler.init)
Implementation considerations
LogHandler
s control most parts of the logging system:
LogHandler
Under control of a Configuration
LogHandler
s control the two crucial pieces of Logger
configuration, namely:
- log level (
logger.logLevel
property) - logging metadata (
logger[metadataKey:]
andlogger.metadata
)
For the system to work, however, it is important that LogHandler
treat the configuration as value types. This means that LogHandler
s should be struct
s and a change in log level or logging metadata should only affect the very LogHandler
it was changed on.
However, in special cases, it is acceptable that a LogHandler
provides some global log level override that may affect all LogHandler
s created.
Emitting
- emitting the log message itself
LogHandler
s
Not under control of LogHandler
s do not control if a message should be logged or not. Logger
will only invoke the log
function of a LogHandler
if Logger
determines that a log message should be emitted given the configured log level.
SwiftLog for Swift 4
First of, SwiftLog 1.0.x and SwiftLog 0.0.x are mostly compatible so don't be afraid. In fact, SwiftLog 0.0.0 is the same source code as SwiftLog 1.0.0 with a few changes made to make it Swift 4 compatible.
How can I use SwiftLog 0 library or application?
If you have a application or a library that needs to be compatible with both Swift 4 and 5, then we recommend using the following in your Package.swift
:
.package(url: "https://github.com/apple/swift-log.git", Version("0.0.0") ..< Version("2.0.0")),
This will instruct SwiftPM to allow any SwiftLog 0 and any SwiftLog 1 version. This is an unusual form because usually packages don't support multiple major versions of a package. Because SwiftLog 0 and 1 are mostly compatible however, this should not be a real issue and will enable everybody to get the best. If compiled with a Swift 4 compiler, this will be a SwiftLog 0 version but if compiled with a Swift 5 compiler everybody will get the best experience and performance delivered by SwiftLog 1.
In most cases, there is only one thing you need to remember: Always use string literals and string interpolations in the log methods and don't rely on the fact that SwiftLog 0 also allows String
.
Good:
logger.info("hello world")
Bad:
let message = "hello world"
logger.info(message)
If you have a String
that you received from elsewhere, please use
logger.info("\(stringIAlreadyHave)")
For more details, have a look in the next section.
What are the differences between SwiftLog 1 and 0?
- SwiftLog 0 does not use
@inlinable
. - Apart from accepting
Logger.Message
for the message, SwiftLog 0 has aString
overload. - In SwiftLog 0,
Logger.Message
is notExpressibleByStringLiteral
orExpressibleByStringInterpolation
. - In SwiftLog 0,
Logger.MetadataValue
is notExpressibleByStringLiteral
orExpressibleByStringInterpolation
.
Why these differences?
@inlinable
Swift 4.0 & 4.1 don't support @inlinable
, so SwiftLog 0 can't use them.
Logger.Message
Because all Swift 4 versions don't have a (non-deprecated) mechanism for a type to be ExpressibleByStringInterpolation
we couldn't make Logger.Message
expressible by string literals. Unfortunately, the most basic form of our logging API is logger.info("Hello \(world)")
. For this to work however, "Hello \(world)"
needs to be accepted and because we can't make Logger.Message
ExpressibleByStringInterpolation
we added an overload for all the logging methods to also accept String
. In most cases, you won't even notice that with SwiftLog 0 you're creating a String
(which is then transformed to a Logger.Message
) and with SwiftLog 1 you're creating a Logger.Message
directly. That is because both String
and Logger.Message
will accept all forms of string literals and string interpolations.
Unfortunately, there is code that will make this seemingly small difference visible. If you write
let message = "Hello world"
logger.info(message)
then this will only work in SwiftLog 0 and not in SwiftLog 1. Why? Because SwiftLog 1 will want a Logger.Message
but let message = "Hello world"
will make message
to be of type String
and in SwiftLog 1, the logging methods don't accept String
s.
So if you intend to be compatible with SwiftLog 0 and 1 at the same time, please make sure to always use a string literal or a string interpolation inside of the logging methods.
In the case that you already have a String
handy that you want to log, don't worry at all, just use
let message = "Hello world"
logger.info("\(message)")
and again, you will be okay with SwiftLog 0 and 1.
Design
This logging API was designed with the contributors to the Swift on Server community and approved by the SSWG (Swift Server Work Group) to the 'sandbox level' of the SSWG's incubation process.