Catch bugs before they reach production — get detailed crash reports and monitor how your app is performing across the entire install base. When issues are detected we show you exactly what happened during the user session to locate, reproduce, and fix the problem as quickly as possible. Use Trace to:
- Detect the problem: Know about issues before your users report them.
- Assess the impact: Focus on resolving the issues which are most impactful to your users.
- Trace the cause: Spend less time trying to reproduce issues.
Note: Following links requires the user to be signed-in and have the Trace addon
* Trace * Trace configuration settings
Trace
SDK doesn't contain any external dependencies but does depend on a few system frameworks found on iOS, such as:
SystemConfiguration.framework
libc++.tbd
libz.tbd
Each framework can be found in Xcode's framework list. Current supported integration options are the following:
Install using Bitrise workflow step: Add Trace SDK
Use Add trace SDK step to add the SDK to your project automatically. All the downloads, linking SDK and supporting system framework and libraries are done for you. The step must come before the Xcode Archive & Export step
as it has to be linked beforehand.
Add the following step inside your bitrise.yml
file if the step project is in the repo folder
- path::./step/:
title: Add Trace SDK to Xcode project
inputs:
- lib_version: "latest"
If you are using GIT use the following:
- git::https://github.com/bitrise-steplib/bitrise-step-add-trace-sdk.git@master:
title: Add Trace SDK to the Xcode project
inputs:
- project_path: "$BITRISE_PROJECT_PATH"
- scheme: "$BITRISE_SCHEME"
- lib_version: latest
Note: the parameter latest
will always use the most recent stable version of the SDK.
Optional: Setup pod
$ pod init
Add Trace SDK to the Podfile
# Podfile
target 'YOUR_TARGET_NAME' do
pod 'BitriseTrace'
end
Replace YOUR_TARGET_NAME
and then, in the Podfile
directory, type:
$ pod install
Optional: Add -force_load
to the SDK, if your project does not use -ObjC
in other linker flags
. This is used to make sure the SDK is launched at the start of the app.
- Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "Build Settings" panel.
- Search for
Other Linker Flags
orOTHER_LDFLAGS
and enter:
# When not using `use_frameworks!` i.e Static library approach
-force_load $(TARGET_BUILD_DIR)/BitriseTrace/libBitriseTrace.a
# When using `use_frameworks!` i.e Framework approach
-force_load $(TARGET_BUILD_DIR)/BitriseTrace/Trace.framework/Trace
Now that the SDK is set up in your workspace, add the collector token (bitrise_configuration.plist
) found in the setting page. Make sure this file is added to your application target.
Note: Cartage is not currently supported out of the box and requires a few steps to make it run. Please follow integration steps. Wait for [].xcframework support](Carthage/Carthage#2881)
Add this to your Cartfile
github "bitrise-io/trace-cocoa-sdk"
$ carthage update
Once you have included the library in your Xcode project:
- Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "Build Settings" panel.
- Search for
Other Linker Flags
orOTHER_LDFLAGS
and enter-force_load '$(BUILT_PRODUCTS_DIR)/libTrace.a'
- And that's it!
Carthage defaults to building Trace
as a Dynamic Library.
If you wish to build Trace
as a Static Library using Carthage you may use the script below to manually modify the framework type before building with Carthage:
carthage update `Trace` --platform iOS --no-build
sed -i -e 's/MACH_O_TYPE = mh_dylib/MACH_O_TYPE = staticlib/g' Carthage/Checkouts/Trace/Trace.xcodeproj/project.pbxproj
trace build Trace --platform iOS
Swift Package Manager (SPM) (iOS and Mac Catalyst compatible)
The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler.
Add the library to your project using one of the following methods:
Using Package.swift
with Swift CLI
dependencies: [
.package(url: "https://github.com/bitrise-io/trace-cocoa-sdk.git", .upToNextMajor(from: "1.7.39"))
]
Add Trace SDK as a dependency inside your Package.swift
file. Please look at the release section for the latest stable version of the SDK.
Using Xcode Swift package manager integration
To add a package dependency to your Xcode project/workspace, select File > Swift Packages > Add Package Dependency
and enter the repository URL https://github.com/bitrise-io/trace-cocoa-sdk.git
.
Also, you can also navigate to your target’s General pane, and in the “Frameworks, Libraries, and Embedded Content” section, click the + button, select Add Other, and choose Add Package Dependency.
Optional: Only required if the project does not build Adding `Other Linker Flags to application target
- Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "Build Settings" panel.
- Search for
Other Linker Flags
orOTHER_LDFLAGS
and enter-ObjC -l z -l c++
Note: These flag make sure your project includes the required system frameworks to help with building the project.
Calling Trace initializer
In your project add import Trace
and call let trace = Trace.shared
to start the SDK.
- And that's it!
If you prefer not to use any of the aforementioned dependency managers, you can integrate Trace
into your project manually.
- Download
libTrace.a
static library assert from Github release page. Please select the first file under asset's calledlibTrace.a
. - Drop the library at the root of your Xcode project. i.e same directory as your
xcproject/xcworkspace
project.
- Next in Xcode, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- Now, In the tab bar at the top of that window, open the "Build Settings" panel.
- Search for
Other Linker Flags
orOTHER_LDFLAGS
and enter-force_load libTrace.a
Note: The code snippet assumes the library is in the same directory as your
xcproject/xcworkspace project.
If you use a different location add the new path.
- Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
- Add
libz.tbd
andlibc++.tbd
. - And that's it!
- Open up Terminal,
cd
into your top-level project directory where Xcode project is stored. - Add
Trace
as a git submodule by running the following command:
$ git submodule add https://github.com/bitrise-io/trace-cocoa-sdk.git
- Open the new
trace-cocoa-sdk
folder, and drag theTrace.xcodeproj
(blue project file.xcodeproj
) into the Project Navigator of your application's Xcode project. They should appear nested underneath your application's blue project icon.
- Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "General" panel.
- Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
- Add
libTrace.a
library from the search list. - Add
libz.tbd
andlibc++.tbd
as well. - Now, In the tab bar at the top of that window, open the "Build Settings" panel.
- Search for
Other Linker Flags
orOTHER_LDFLAGS
and enter-force_load '$(BUILT_PRODUCTS_DIR)/libTrace.a'
Note: don't worry about other attributes on the list.
- And that's it!
This step automatically uploads all dSYM's files created from Xcode archive. It uses the default Xcode path to find all dSYM files and upload all of them automatically.
Note: An app that submits a build to iTunes Connect whiles making use of bitcode feature will have to manually download all dSYM's files and upload using the upload dSYM script found on Github. Only once it has been processed by Apple which can take up to an hour. See instructions below
After following the Trace SDK installation steps on the Xcode project/workspace select your application target
and go to the build phases
tab.
Select the plus button and add New Run Script Phase
. Name it Bitrise Trace SDK - Upload dSYM's
Copy and paste the following code in the script section:
#!/bin/sh
set +o posix
echo "Bitrise Trace SDK - starting Upload dSYM's"
# See script header for more information - https://github.com/bitrise-io/trace-cocoa-sdk/blob/main/UploadDSYM/main.swift#L4
# Run script
/usr/bin/xcrun --sdk macosx swift <(curl -Ls --retry 3 --connect-timeout 20 -H "Cache-Control: max-age=604800" https://raw.githubusercontent.com/bitrise-io/trace-cocoa-sdk/main/UploadDSYM/main.swift)
# Script logs can be viewed in Xcode report navigator or Bitrise app build logs
echo "Bitrise Trace SDK - finished Upload dSYM's"
You must first download the zipped dSYM's files from iTunes Connect under Activity->Build->Download dSYM.
Open Terminal app and run the following shell command: Remote script:
/usr/bin/xcrun --sdk macosx swift <(curl -Ls --retry 3 --connect-timeout 20 -H "Cache-Control: max-age=604800" https://raw.githubusercontent.com/bitrise-io/trace-cocoa-sdk/main/UploadDSYM/main.swift) APM_APP_VERSION version_here APM_BUILD_VERSION build_version_here APM_DSYM_PATH path_to_folder_or_zip_file
Local script:
/usr/bin/xcrun --sdk macosx swift main.swift APM_APP_VERSION version_here APM_BUILD_VERSION build_version_here APM_DSYM_PATH path_to_folder_or_zip_file
The API requires the following parameters:
APM_APP_VERSION
: The app's version number found on iTunes Connect site or the Info.plist
file. i.e 1.0.0
APM_BUILD_VERSION
: The app's version number found on iTunes Connect site or the Info.plist
file. i.e 123
APM_DSYM_PATH
: Path to the DSYM folder or zip file.
Note: The script assumes the current shell working directory has the bitrise_configuration.plist file. Otherwise use
APM_COLLECTOR_TOKEN token_here
APM_COLLECTOR_TOKEN
: Trace token found in bitrise_configuration.plist
or Trace->Settings.
And that's it!
When running a build if you go to the build log section you will see the results when it has finished. Look at for Bitrise Trace SDK - Upload dSYM's
.
SDk binaries is hosted on Firebase, download the latest version here or download a specific version by adding the version details inside the url i.e https://monitoring-sdk.firebaseapp.com/{MAJOR.MINOR.PITCH}/libTrace.a
By default navigating to the root of the SDK site will always redirect to latest version.
- Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
- Add
libz.tbd
andlibc++.tbd
. - And that's it!
This error is caused by Xcode not being able to locate Trace library. By default, our installation guide uses the easiest approach. To resolve this error go to Other Linker Flags
or OTHER_LDFLAGS
in your application target and enter -force_load CORRECT_PATH_TO_libTrace.a'
Make sure bitrise_configuration.plist
is included in your project and the target membership is set to the correct one.
[Bitrise:Trace/internalError] Bitrise configuration file is missing from Bundle.main
[Bitrise:Trace/internalError] Application failed to read the configuration file, all data will be cached until it's resolved
Add the collector token (bitrise_configuration.plist
) found in the setting page. Make sure this file is added to your application target.
.XCFramework
does not currently allow developers to load a library at App launch. This only affects SPM packages only. No workaround are available right now.
Add -ObjC
flag to other linker flags in the target settings. This flag causes the linker to load every object file in the library that defines an Objective-C class or category. While this option will typically result in a larger executable (due to additional object code loaded into the application), it will allow the successful creation of effective Objective-C static libraries that contain categories on existing classes.
Mac catalyst support is only available in SPM and Manual installations as we should .XCFramework
. Using lipo
to create a static library does not work since it cannot understand architecture that are similar but have a different flavor to support Mac's.
- Karl Stenerud KSCrash crash reporting dependency, last commit:
f45a917d93928b32626f3268239c58a6cdd852bb
, branch: master, Pull request date: (1st Feb 2021) - Zuikyo iOS-System-Symbols for providing a resources on OS symbols
Trace is released under the MIT license. See LICENSE for details.