Swift System provides idiomatic interfaces to system calls and low-level currency types. Our vision is for System to act as the single home for low-level system interfaces for all supported Swift platforms.
System is a multi-platform library, not a cross-platform one. It provides a separate set of APIs and behaviors on every supported platform, closely reflecting the underlying OS interfaces. A single import will pull in the native platform interfaces specific for the targeted OS.
Our immediate goal is to simplify building cross-platform libraries and applications such as SwiftNIO and SwiftPM. System does not eliminate the need for #if os()
conditionals to implement cross-platform abstractions, but it does make it safer and more expressive to fill out the platform-specific parts.
import SystemPackage
let message: String = "Hello, world!" + "\n"
let path: FilePath = "/tmp/log"
let fd = try FileDescriptor.open(
path, .writeOnly, options: [.append, .create], permissions: .ownerReadWrite)
try fd.closeAfter {
_ = try fd.writeAll(message.utf8)
}
To use the SystemPackage
library in a SwiftPM project,
add the following line to the dependencies in your Package.swift
file:
.package(url: "https://github.com/apple/swift-system", from: "1.3.0"),
Finally, include "SystemPackage"
as a dependency for your executable target:
let package = Package(
// name, platforms, products, etc.
dependencies: [
.package(url: "https://github.com/apple/swift-system", from: "1.3.0"),
// other dependencies
],
targets: [
.target(name: "MyTarget", dependencies: [
.product(name: "SystemPackage", package: "swift-system"),
]),
// other targets
]
)
The Swift System package is source stable. The version numbers follow Semantic Versioning -- source breaking changes to public API can only land in a new major version.
Before contributing, please read CONTRIBUTING.md.
See LICENSE for license information.