RxKeyboard provides a reactive way of observing keyboard frame changes. Forget about keyboard notifications. It also perfectly works with UIScrollViewKeyboardDismissMode.interactive.
RxKeyboard provides two Drivers.
/// An observable keyboard frame.
let frame: Driver<CGRect>
/// An observable visible height of keyboard. Emits keyboard height if the keyboard is visible
/// or `0` if the keyboard is not visible.
let visibleHeight: Driver<CGFloat>
/// Same with `visibleHeight` but only emits values when keyboard is about to show. This is
/// useful when adjusting scroll view content offset.
let willShowVisibleHeight: Driver<CGFloat>Use RxKeyboard.instance to get singleton instance.
RxKeyboard.instanceSubscribe RxKeyboard.instance.frame to observe keyboard frame changes.
RxKeyboard.instance.frame
  .drive(onNext: { frame in
    print(frame)
  })
  .disposed(by: disposeBag)- 
🔗 I want to adjust UIScrollView'scontentInsetto fit keyboard height.RxKeyboard.instance.visibleHeight .drive(onNext: { [scrollView] keyboardVisibleHeight in scrollView.contentInset.bottom = keyboardVisibleHeight }) .disposed(by: disposeBag) 
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🔗 I want to adjust UIScrollView'scontentOffsetto fit keyboard height.RxKeyboard.instance.willShowVisibleHeight .drive(onNext: { [scrollView] keyboardVisibleHeight in scrollView.contentOffset.y += keyboardVisibleHeight }) .disposed(by: disposeBag) 
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🔗 I want to make UIToolbarmove along with the keyboard in an interactive dismiss mode. (Just like the wonderful GIF above!)If you're not using Auto Layout: RxKeyboard.instance.visibleHeight .drive(onNext: { [toolbar, view] keyboardVisibleHeight in toolbar.frame.origin.y = view.frame.height - toolbar.frame.height - keyboardVisibleHeight }) .disposed(by: disposeBag) If you're using Auto Layout, you have to capture the toolbar's bottom constraint and set constantto keyboard visible height.RxKeyboard.instance.visibleHeight .drive(onNext: { [toolbarBottomConstraint] keyboardVisibleHeight in toolbarBottomConstraint.constant = -1 * keyboardVisibleHeight }) .disposed(by: disposeBag) Note: In real world, you should use setNeedsLayout()andlayoutIfNeeded()with animation block. See the example project for example.
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Anything else? Please open an issue or make a Pull Request. 
- Swift 5.1
- iOS 9+
In development, RxKeyboard manages dependencies with Swift Package Manager. Use the command below in order to generate a Xcode project file. Note that .xcodeproj file changes are not tracked via git.
$ swift package generate-xcodeproj- 
Using CocoaPods: pod 'RxKeyboard' 
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Using Carthage: binary "https://raw.githubusercontent.com/RxSwiftCommunity/RxKeyboard/master/RxKeyboard.json"⚠️ With Carthage, RxKeyboard only supports binary installation:- 0.9.2
- Xcode 10.1 (10B61)
- Swift 4.2.1 (swiftlang-1000.11.42 clang-1000.11.45.1)
 
- 0.9.0
- Xcode 10 (10A255)
- Swift 4.2 (swiftlang-1000.11.37.1 clang-1000.11.45.1)
 
- 0.8.2
- Xcode 9.3 (9E145)
- Swift 4.1.0 (swiftlang-902.0.48 clang-902.0.37.1)
 
- 0.7.1
- Xcode 9.1 (9B55)
- Swift 4.0.2 (swiftlang-900.0.69.2 clang-900.0.38)
 
- 0.7.0
- 9.0.1 (9A1004)
- Swift 4.0 (swiftlang-900.0.65.2 clang-900.0.37)
 
 
- 0.9.2
RxKeyboard is under MIT license.

