Lingo

1.1.3

Swift code generation for Localizable.strings files
Mobelux/Lingo

What's New

1.1.3

2022-06-22T14:40:01Z

What's Changed

Full Changelog: 1.1.2...1.1.3

Lingo

Lingo adds statically typed localized strings, which enables fast and less error prone user visible string entry.

Installation

📦 Swift Package Manager (recommended)

Use SPM for best overall result for both local development and CI environments.

Add Lingo to your Packages.swift file:

.package(url: "https://github.com/Mobelux/Lingo", from: "1.0.0"),

Add a Run Script build phase to your Xcode project and include the following script:

INPUT="./<app-name>/Resources/Localizable.strings"
OUTPUT="./<app-name>/Utils/Lingo.swift"

if which .build/release/lingo >/dev/null; then
.build/release/lingo --input $INPUT --output $OUTPUT
else
swift run -c release lingo --input $INPUT --output $OUTPUT
fi

🌱 Mint

mint install Mobelux/Lingo

Add a Run Script build phase to your Xcode project and include the following script:

INPUT="./<app-name>/Resources/Localizable.strings"
OUTPUT="./<app-name>/Utils/Lingo.swift"

lingo --input $INPUT --output $OUTPUT

⚙️ Manual

Clone this repo and build the executable:

swift build -c release lingo

Copy the resulting binary to a location where it can be executed. It is recommeded to add it to the project directory and include in SCM for best result on CI.

Add a Run Script build phase to your Xcode project and include the following script:

INPUT="./<app-name>/Resources/Localizable.strings"
OUTPUT="./<app-name>/Utils/Lingo.swift"

<path-to-lingo>/lingo --input $INPUT --output $OUTPUT

Usage

Add a Localizable.strings file to your project, for most configurations this is your --input file. The first time Lingo is executed it will create a Swift source file at the location specified in --output. Add this file to your Xcode project. Subsequent executions will update this file, adding new localized strings.

Description

  • Swift Tools 5.1.0
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Dependencies

Last updated: Sat Oct 19 2024 04:17:49 GMT-0900 (Hawaii-Aleutian Daylight Time)