AsyncRequest

master

Useful classes to handle asynchronous code
JuanjoArreola/AsyncRequest

AsyncRequest

Cocoapods Platform License codebeat badge

Useful classes to handle asynchronous code

A Request is an object containing closures that can be called asynchronously at some point in the future:

let request = Request<String>(successHandler: { string in
    print(string)
})

Depending on the result of some computation the request can be successful:

request.complete(with: "Success!")

Or not:

request.complete(with: TestError.error)

In any case the request finishes:

request.finished {
    print("did finish")
}

Requests can be canceled:

request.cancel()

Closures can be added:

request.success(handler: { string in
    print("Result: \(string)")
})

request.fail { error in
    print("Error: \(error)")
}

request.finished {
    print("request did complete")
})

Description

  • Swift Tools 5.2.0
View More Packages from this Author

Dependencies

  • None
Last updated: Thu Oct 17 2024 20:16:11 GMT-0900 (Hawaii-Aleutian Daylight Time)