This package provides handy extensions For Realm
chainWrite
is a replacement for Realm's write
function
public func chainWrite(_ f: () throws -> ()) {
if self.isInWriteTransaction {
try! f()
} else {
try! self.write {
try! f()
}
}
}
This allows you to safely call write transactions when you may already be in a write transaction and not know it
RealmTransaction is a struct with a property transaction: (Realm) -> ()
. This property represents a future Realm database write.
RealmTransaction allow you to build complex Realm database writes by composing smaller transactions together.
To create a RealmTransaction, you can simply call one of the two initializers
let saveTransaction = RealmTransaction { realm in
realm.write {
realm.add(object)
}
}
or
let deleteTransaction = RealmTranscation {
try! Realm().delete(anotherObject)
}
Then, to commit the transaction to the Realm database, you call
saveTransaction.write()
deleteTransaction.write()
Often, multiple / complex transactions need to be committed to the database. RealmTransaction provides a custom operator to chain multiple transactions together
public func <-> (lhs: RealmTransaction, rhs: RealmTransaction) -> RealmTransaction {
RealmTransaction.init(transaction: lhs.transaction <> rhs.transaction)
}
example:
let transaction = saveTransaction <-> deleteTransaction
transaction.write()
RealmTransaction comes with many convenience operators
public static func add(_ object: Object) -> RealmTransaction
public static func add(_ object: Object?) -> RealmTransaction
public static func add(_ objects: [Object]) -> RealmTransaction
public static func delete(_ object: Object) -> RealmTransaction
public static func delete<S>(_ objects: S) -> RealmTransaction where S: Sequence, S.Element: Object
refresh() -> RealmTransaction
calls realm.refresh
before the transaction
is comitted
public func reduce() -> RealmTransaction
reduces an array of RealmTranscactions down to a single RealmTransaction
public func set<Value>(_ keyPath: ReferenceWritableKeyPath<Self, Value>, _ value: Value) -> RealmTransaction
allows you to set an Object's property through keyPaths
let transaction = object.set(\.name, "luke")
This package provides handy extensions on top of composable architecture
You can easily extend a Reducer
to handle all Realm Database transactions with
public enum RealmAction {
case commit(RealmTransaction)
case saveObject(Object)
case deleteObject(Object)
case deleteObjects([Object])
}
static func realmReducer(
action toGlobalAction: CasePath<Action, RealmAction>,
realm toRealm: @escaping (Environment) -> Realm
) -> Reducer<State, Action, Environment>