FastSpringStore

2.0.1

macOS component for in-app purchases using a FastSpring store
CleanCocoa/FastSpringStore

What's New

Embedded Store / WebKitView

2024-02-12T13:26:06Z

Switch from FastSpring "Classic" to "Contextual" store by using a web view for embedded stores.

Full Changelog: 1.0.0...2.0.1

FastSpringStore

Interfaces with FastSpring Embedded Storefrontsto offer secure in-app purchase windows.

Tip

For setup instructions of your own store and app preparation with FastSpring, take a look at my book Make Money Outside the Mac App Store.

Works exceptionally well with my Trial & Licensing package that's based on CocoaFob for license code generation.

Installation

Swift Package Manager

dependencies: [
  .package(url: "https://github.com/CleanCocoa/FastSpringStore.git", .upToNextMajor(from: Version(1, 0, 0))),
]

Add package depencency via Xcode by using this URL: https://github.com/CleanCocoa/FastSpringStore.git

Usage

The process requires two pieces:

  1. Online store, using FastSpring's Embedded Storefront, and
  2. This package to display the store and tell your app about purchases.

Embedded Storefront Setup

If you already have an Embedded Storefront, you can skip this step.

Embedded Storefronts are a minimal version of the store UI. They only show the checkout details, nothing more.

To setup the store:

  1. Log into the FastSpring Dashboard,
  2. navigate to Storefronts ▶ Embedded Storefronts,
  3. "Create Embedded Storefront" and pick a unique ID for the storefront.

Screenshot of the Embedded Storefront called "test"

Note that the new storefront starts with:

  • "Offline" mode, so it's only available for testing;
  • "No whitelisted websites", so you can't embed it anywhere, yet;
  • No products in the storefront, so you can't offer anything, yet.

I suggest starting with "Products": add the app you want to sell to the store.

Then "whitelist" your website so you can put the Embedded Store online in the next step.

Storefront HTML

You can start with the template from the "Place On Your Website" action of your Embedded Store, then

  • set the data-popup-webhook-received="fsprg_dataPopupWebhookReceived" attribute to the script, and
  • add the product to the store's cart.

This is the result, with placeholders in all caps:

<script
  id="fsc-api"
  src="https://sbl.onfastspring.com/sbl/0.9.6/fastspring-builder.min.js"
  type="text/javascript"
  data-storefront="STOREFRONT-ID"
  data-popup-webhook-received="fsprg_dataPopupWebhookReceived"></script>
<div id="fsc-embedded-checkout-container"></div>
<script>fastspring.builder.add("PRODUCT-ID");</script>

That's all the HTML you really need.

Replace the placeholders PRODUCT-ID and STOREFRONT-ID, then upload this to your whitelisted domain.

In "Offline" mode, the STOREFRONT-ID will include "test.onfastspring" in the subdomain part of the URL (e.g. yourstore.test.onfastspring.com/embedded-test). You can't access the regular one while in "Offline" mode, but after you switch the Embedded Store to "Online", you can use both. We'll make use of that for debugging.

When the storefront is displayed in your app, this package will inject the callback fsprg_dataPopupWebhookReceived into the web view to handle purchases. You don't need to implement any JavaScript here.

Tip

I suggest uploading two versions of this template:

  1. The live store used in production, e.g. at myapp.com/embedded-store
  2. The test store used internally for DEBUG builds, e.g. at myapp.com/embedded-store/test.

This way, you can test the checkout process with FastSpring's placeholder credit cards details.

Verify Your Embedded Store Setup

Check that the Embedded Store works. Access the HTML file you prepared in your web browser.

If you see a checkout form, you're good to go. If it works in the browser, it'll work in the app.

Tip

Does the store UI only show placeholder animations?

  • Make sure you're using the test URL while in "Offline" mode,
  • or switch to "Online" before accessing the store for production.
  • Ensure a product is added to the cart, otherwise the store won't load:
    <script>fastspring.builder.add("PRODUCT-ID");</script>
    

Using the Embedded Storefront in Your App

The following code example ties together

  • setting up your Embedded Storefront URLs,
  • initializing the FastSpringStore UI to display the Embedded Store, and finally
  • unlocks app functionality after a purchase.
#if DEBUG
// Test store that accepts credit card placeholder values:
private let storeURL = URL(string: "https://myapp.com/embedded-store/test")!
#else
private let storeURL = URL(string: "https://myapp.com/embedded-store")!
#endif

class PurchaseLicense {
    let store: FastSpringStore

    init() {
        self.store = FastSpringStore(
            storeURL: storeURL,
            purchaseCallback: { store, purchases in
                // Could have multiple purchased items, e.g. if you
                // offer in-app purchases of bundled features.
                assert(purchases.count == 1)
                guard let purchase = purchases.first else { return }

                for license in purchase.licenses {
                    // Unlock via license.licenseName & license.licenseCode, e.g.
                    // using the https://github.com/CleanCocoa/TrialLicensing package:
                    // 
                    //   TrialLicensing.AppLicensing.register(
                    //       name: license.licenseName, 
                    //       licenseCode: license.licenseCode
                    //   )
                }
            })
    }

    func showStore() {
        // Localize and customize the window title:
        store.showStore(title: "Purchase MyApp")
    }
}

Add this to your app, e.g. by abusing the popular Put Everything Into the AppDelegate Anti-Pattern:

// AppDelegate.swift
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
    // ...
    
    lazy var purchaseLicense = PurchaseLicense()
    
    @IBAction func buyApp(_ sender: Any?) {
        purchaseLicense.showStore()
    }
    
    // ...
}

Architecture

This package doesn't have a lot going on in terms of architecture, but here are the most important parts:

  • FastSpringStore is your entry point. It manages the store window and forwards purchase callbacks.

    Simplified, the API is:

    class FastSpringStore {
        init(
            storeURL: URL,
            purchaseCallback: @escaping (FastSpringStore, [FastSpringPurchase]) -> Void
        )
        func showStore(title: String)
        func closeWindow()
    }
  • FastSpringPurchase is the payload (Data-Transfer Object) that contains all information of a successful purchase. You can offer multiple products in a store, and bundles, too. So you will get an array of purchases and each purchase can contain multiple Licenses.

    Simplified:

    struct FastSpringPurchase {
        struct License: Equatable {
            enum LicenseType { case cocoaFob }
    
            let licenseCode: String
            let licenseName: String
            let licenseType: LicenseType
        }
    
        let product: String
        let quantity: Int
        let licenses: [License]
    }

License

Copyright (c) 2015 by Christian Tietze. Distributed under the MIT License. See the LICENSE file for details.

Description

  • Swift Tools 5.9.0
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Dependencies

Last updated: Thu Oct 17 2024 21:54:08 GMT-0900 (Hawaii-Aleutian Daylight Time)