NicerTouchBar includes useful utilities for NSTouchBar
/NSTouchBarItem
validation, as well as some convenience methods for influencing NSTouchBar
behavior/setup.
While we have NSMenuItemValidation
and NSUserInterfaceValidations
, as of 10.15, NSTouchBar
doesn't have a good validation system. This library introduces a TouchBarItemValidations
protocol, which is checked first during the touch bar validation process. As a fallback, NSUserInterfaceValidations
is checked if appropriate.
public protocol TouchBarItemValidations {
@available(OSX 10.12.2, *)
func validateTouchBarItem(_ item: NSTouchBarItem) -> Bool
}
Validation is NSTouchBarItem
-subclass dependent. Currently, NSGroupTouchBarItem
and NSPopoverTouchBarItem
are supported. NSCustomTouchBarItem
is supported if its view property is a subclass of NSControl
.
Because this validation isn't provided by the system, you have to do some work to wire it up. You can just use the validate
method on NSTouchBar
directly. This is manual, but can be efficient, especially if your validation needs are simple.
A fancier way is to hook into NSWindow/NSApplication's didUpdateNotification
. This gives you a easy way to run your validation automatically as the window/app processes events.
And, as a convenience, there are a few functions/extensions that make it easier to manually validate.
class MyViewController: NSViewController {
func myFunction() {
// this can be called safely before 10.12.2
validateTouchBar()
// or (cannot be called before 10.12.2)
touchbar?.validate()
}
}
It sometimes happens that you need to override a window's default touch bar. Instead of messing with binding, you can use a handy extension on NSViewController
.
deinit {
restoreParentWindowTouchBar()
}
override func viewWillAppear() {
super.viewWillAppear()
becomeParentWindowTouchBarProvider()
}
dependencies: [
.package(url: "https://github.com/ChimeHQ/NicerTouchBar")
]
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