- macOS, Linux, iOS, watchOS, tvOS (no voice for iOS, watchOS, or tvOS)
- Swift 4.0
- libsodium (if on macOS or Linux)
Installing libsodium is really easy on mac as long as you have homebrew. After that is installed, all you have to do is brew install libsodium
. That's it!
This depends on the version of Ubuntu you are running, so I made a nice table here:
Ubuntu 14.04 | Ubuntu 16.04 |
---|---|
sudo -E add-apt-repository -y ppa:chris-lea/libsodium && sudo apt-get update && sudo apt-get install -y libsodium-dev |
sudo apt-get update && sudo apt-get install -y libsodium-dev |
It's easier to copy and paste that command right into shell, and follow any on screen instructions if needed so.
In order to add Sword as a dependency, you must first create a Swift executable in a designated folder, like so swift package init --type executable
. Then in the newly created Package.swift, open it and add Sword as a dependency
// swift-tools-version: 4.0
import PackageDescription
let package = Package(
name: "yourswiftexecutablehere",
dependencies: [
.package(url: "https://github.com/Azoy/Sword", .branch("master"))
],
targets: [
.target(
name: "yourswiftexecutablehere",
dependencies: ["Sword"]
)
]
)
After that, open Sources/main.swift and remove everything and replace it with the example below.
import Sword
let bot = Sword(token: "Your bot token here")
bot.editStatus(to: "online", playing: "with Sword!")
bot.on(.messageCreate) { data in
let msg = data as! Message
if msg.content == "!ping" {
msg.reply(with: "Pong!")
}
}
bot.connect()
Adding Sword to your iOS, watchOS, or tvOS application is easier than ever with CocoaPods. All you have to do is add Sword as a dependency to your Podfile, something like this:
target 'yourappnamehere' do
use_frameworks!
pod 'Sword'
end
Then all you have to do is pod install
and you're ready to go.
Build the libraries with swift build
, then type swift run
To run the bot in Xcode, you first have to compile the libraries with swift build
. Then to build the xcode project, type swift package generate-xcodeproj
. Finally, type open yourswiftexecutablehere.xcodeproj
, look at the top and follow the steps below
Then click the play button!
Documentation - (created with Jazzy)
Join the API Channel to ask questions!